← Tactical Air

Changelog

0.3.0

The contextual-bandit algorithm and snapshot schema are unchanged. No game-engine adapters or model-generated tactics were added. Human enjoyment and external-game effectiveness remain unmeasured.

0.2 prototype

Illustrated arena, two-wave scout missions, saved practice memory, learning inspector, guided movement exercise, adaptive/random comparison, typed Wasm client, and direct-observation adaptation benchmark.

0.1 prototype

Rust core, JSON contract, WebAssembly wrapper, native C ABI, deterministic sampling, bounded updates, observation gates, and snapshot replay.