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return-memory-v1

Does experience survive an intervening strategy well enough to help when the earlier strategy returns?

Decision: not-supported-by-this-screen. No production change.

Primary: 0.23 [-0.09, 0.61] HP, nominal 99.167% paired seed-bootstrap interval. Retained online minus memory-reset online damage in the first four return fights.

Isolated ranger; four reserved cases. A (+direction) for 24, B (-direction) for 24, A for 24. At return compare retained-online, retained-frozen, reset-memory online, and saved-A-memory online. Reset/saved-A copy only cells into the B checkpoint, preserving RNG and counters. Saved-A is an externally signaled diagnostic reference, not an autonomous recall mechanism.

Gates

Results

ScopeComparisonMean damage difference [interval]
freshretained-minus-reset0.23 [-0.09, 0.61] (99.167%)
freshretained-minus-saved-a-0.05 [-0.14, 0.00] (95%)
freshreturn-learning0.89 [0.49, 1.34] (95%)
freshlate-retained-minus-reset0.02 [0.00, 0.07] (95%)
zigzag-advance/long-spinesretained-minus-reset0.75 [0.19, 1.50] (95%)
zigzag-advance/long-spinesretained-minus-saved-a0.00 [0.00, 0.00] (95%)
zigzag-advance/long-spinesreturn-learning0.28 [0.00, 0.75] (95%)
zigzag-advance/long-spineslate-retained-minus-reset0.09 [0.00, 0.28] (95%)
zigzag-advance/courtyardretained-minus-reset0.00 [0.00, 0.00] (95%)
zigzag-advance/courtyardretained-minus-saved-a0.00 [0.00, 0.00] (95%)
zigzag-advance/courtyardreturn-learning0.66 [0.19, 1.22] (95%)
zigzag-advance/courtyardlate-retained-minus-reset0.00 [0.00, 0.00] (95%)
cover-peek/long-spinesretained-minus-reset0.00 [0.00, 0.00] (95%)
cover-peek/long-spinesretained-minus-saved-a0.00 [0.00, 0.00] (95%)
cover-peek/long-spinesreturn-learning1.13 [0.19, 2.44] (95%)
cover-peek/long-spineslate-retained-minus-reset0.00 [0.00, 0.00] (95%)
cover-peek/courtyardretained-minus-reset0.19 [-0.56, 1.13] (95%)
cover-peek/courtyardretained-minus-saved-a-0.19 [-0.56, 0.00] (95%)
cover-peek/courtyardreturn-learning1.50 [0.56, 2.63] (95%)
cover-peek/courtyardlate-retained-minus-reset0.00 [0.00, 0.00] (95%)

Full four-fight curves, individual seed pairs, clear/death rates and duration are in the summary JSON. These measures concern enemy effectiveness.

Budget

9216 scored encounters; 3247566 simulation steps; 9216 real core choices.

ArmEncountersStepsCore choices
all-history-and-controls921632475669216

Equal declared encounter histories within each comparison, with actual simulation steps, decision counts, elapsed time and CPU recorded. This is not an equal-CPU or equal-step claim. Replays and unit-test fights are not additional scored evidence.

Scope

Paired percentile bootstrap of 16 seed means, averaging cases and roles within seed. Primary intervals use nominal Bonferroni 99.167% coverage for six predeclared primary comparisons; bootstrap coverage is approximate. All secondary intervals are 95%, exploratory and unadjusted. Neither authored cases nor rounds are independent map-population draws.