← Tactical Air

team-coordination-v1

Does choosing complete tactic combinations outperform independent choices under the same team reward?

Decision: not-supported-by-this-screen. No production change.

Primary: -2.44 [-6.42, 1.41] HP, nominal 99.167% paired seed-bootstrap interval. Joint online minus shared-reward independent online damage in the last four reserved switch fights.

Three variants: original individual rewards; independent choices with shared reward; one joint choice among the eight original combinations with shared reward. Known suite: 24 clockwise training then three independent 24-fight switch branches. Reserved suite: 48 diverse training, 12 repeat per case, then 12 switch. Online/frozen for every variant/case.

Gates

Results

ScopeComparisonMean damage difference [interval]
knownoriginal-learning3.84 [2.81, 4.91] (95%)
knownshared-learning6.75 [5.44, 8.25] (95%)
knownjoint-learning4.06 [2.34, 5.91] (95%)
knownjoint-minus-shared-3.34 [-6.13, -0.50] (95%)
knownjoint-minus-original-4.34 [-6.81, -1.84] (95%)
knownshared-minus-original-1.00 [-1.69, -0.31] (95%)
freshoriginal-learning6.05 [3.94, 8.39] (95%)
freshshared-learning5.39 [2.81, 8.34] (95%)
freshjoint-learning3.47 [1.59, 5.67] (95%)
freshjoint-minus-shared-2.44 [-6.42, 1.41] (99.167%)
freshjoint-minus-original-2.44 [-5.39, 0.66] (95%)
freshshared-minus-original0.00 [-1.27, 1.22] (95%)
reverseoriginal-learning16.13 [12.84, 19.22] (95%)
reverseshared-learning22.22 [18.66, 26.16] (95%)
reversejoint-learning13.41 [9.00, 18.00] (95%)
reversejoint-minus-shared-8.63 [-15.47, -1.41] (95%)
reversejoint-minus-original-10.59 [-16.78, -4.22] (95%)
reverseshared-minus-original-1.97 [-3.56, -0.38] (95%)
feintoriginal-learning-4.59 [-5.63, -3.47] (95%)
feintshared-learning-1.97 [-3.00, -0.84] (95%)
feintjoint-learning-1.22 [-2.72, 0.28] (95%)
feintjoint-minus-shared-1.41 [-3.56, 0.84] (95%)
feintjoint-minus-original-2.44 [-4.41, -0.47] (95%)
feintshared-minus-original-1.03 [-2.06, 0.00] (95%)
coveroriginal-learning0.00 [0.00, 0.00] (95%)
covershared-learning0.00 [0.00, 0.00] (95%)
coverjoint-learning0.00 [0.00, 0.00] (95%)
coverjoint-minus-shared0.00 [0.00, 0.00] (95%)
coverjoint-minus-original0.00 [0.00, 0.00] (95%)
covershared-minus-original0.00 [0.00, 0.00] (95%)
zigzag-advance/long-spinesoriginal-learning2.81 [-1.69, 7.31] (95%)
zigzag-advance/long-spinesshared-learning1.31 [-0.94, 3.75] (95%)
zigzag-advance/long-spinesjoint-learning4.50 [1.50, 8.25] (95%)
zigzag-advance/long-spinesjoint-minus-shared4.31 [-1.31, 10.31] (95%)
zigzag-advance/long-spinesjoint-minus-original3.56 [-3.19, 10.69] (95%)
zigzag-advance/long-spinesshared-minus-original-0.75 [-3.56, 2.63] (95%)
zigzag-advance/courtyardoriginal-learning2.06 [-0.19, 4.69] (95%)
zigzag-advance/courtyardshared-learning1.69 [-1.31, 5.06] (95%)
zigzag-advance/courtyardjoint-learning1.31 [0.19, 2.81] (95%)
zigzag-advance/courtyardjoint-minus-shared-3.00 [-8.25, 2.25] (95%)
zigzag-advance/courtyardjoint-minus-original-2.63 [-7.50, 2.44] (95%)
zigzag-advance/courtyardshared-minus-original0.38 [-0.75, 1.88] (95%)
cover-peek/long-spinesoriginal-learning9.00 [4.31, 14.44] (95%)
cover-peek/long-spinesshared-learning7.69 [4.13, 11.44] (95%)
cover-peek/long-spinesjoint-learning6.38 [2.25, 11.25] (95%)
cover-peek/long-spinesjoint-minus-shared0.56 [-3.38, 4.50] (95%)
cover-peek/long-spinesjoint-minus-original-1.31 [-5.25, 2.81] (95%)
cover-peek/long-spinesshared-minus-original-1.88 [-4.69, 0.38] (95%)
cover-peek/courtyardoriginal-learning10.31 [3.94, 17.25] (95%)
cover-peek/courtyardshared-learning10.88 [3.56, 19.69] (95%)
cover-peek/courtyardjoint-learning1.69 [-0.19, 4.13] (95%)
cover-peek/courtyardjoint-minus-shared-11.63 [-16.88, -6.94] (95%)
cover-peek/courtyardjoint-minus-original-9.38 [-13.69, -5.44] (95%)
cover-peek/courtyardshared-minus-original2.25 [0.56, 4.69] (95%)

Full four-fight curves, individual seed pairs, clear/death rates and duration are in the summary JSON. These measures concern enemy effectiveness.

Budget

17280 scored encounters; 16836360 simulation steps; 40320 real core choices.

ArmEncountersStepsCore choices
original5760556376317280
shared5760562625917280
joint576056463385760

Equal declared encounter histories within each comparison, with actual simulation steps, decision counts, elapsed time and CPU recorded. This is not an equal-CPU or equal-step claim. Replays and unit-test fights are not additional scored evidence.

Scope

Paired percentile bootstrap of 16 seed means, averaging cases and roles within seed. Primary intervals use nominal Bonferroni 99.167% coverage for six predeclared primary comparisons; bootstrap coverage is approximate. All secondary intervals are 95%, exploratory and unadjusted. Neither authored cases nor rounds are independent map-population draws.

Shared reward = 2*min(total actual enemy damage,100)/100 - 1. Shared feedback is eligible only if every active enemy had legitimate sightings. Both joint and shared-independent receive exactly that signal. Original retains ownDamage/32 - .22 - .18 if defeated, clamped to [-1,1], with per-role eligibility. Shared host assumes direct aggregation of all local reports.

All use exploration=.16, temperature=.3. The product of three role distributions differs from an eight-action softmax mixture: this is a joint-policy architecture comparison including induced exploration, not a pure factorization test with identical joint exploration. Joint consumes one decision per fight versus three. Report that sampling and parameterization cost.